In development

Tower Climber

Hold to run, release to jump.

You run and jump your way up a tower that has no top. The camera keeps rising whether you do or not, and if you fall below it the run is over.

Look up

Every run starts on the ground floor and goes as far as you can take it.

How it plays

Hold anywhere on the screen to run. The longer you hold the faster you go, and the faster you are moving when you let go, the higher the jump takes you. Slow down to line up a safe landing and the rising camera starts catching up. Keep the speed and you might sail straight past the ledge you were aiming for.